When talking about my 'style' I generlly claim that there are two sides of the coin: my illustrations, who are mostly color and composition driven, and my graphic design which is simple, clean and idea driven. However this doesn't restrict my illustrations from being idea driven (and they are), or my graphic design from being colorful (and it is).
That being said it's obvious that my illustrations never can be as versatile as my graphic design. My illustrations have a specific 'style', which is ever evolving, but nonetheless rather particular. This, in turn, means that my illustrations are restricted to a certain spectrum of communications – possibly only appreciated by a certain group of people. But my graphic design has to adapt to solve each unique problem in a new way, meaning that a particular or specific 'style' isn't applicable, since it would hinder the most appropriate solution and contaminate the message of communication.
'Why my style looks the way it does?' is a question I cannot answer. I've chosen a set of tools I use when I create my illustrations, and I've limited myself to see what's possible to create within certain boarders. These are mostly technical boarders, but also aesthetic and philosophic ones. To some extent this explains my 'style', or at least a consistency in my body of work. But why I ended up with these ideas in the first place, I cannot explain.
Yellow was designed and animated exclusively for the Projector Spectre exhibition. The animated piece was screened on the building walls of the public gallery of Breda, located in the city centre. Commissioned by Staynice.
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